Thread:Lbplanet1/@comment-22439-20150129015024/@comment-24366645-20150308150225

To know when to use a team you need to fully understand attribute advantages.

The basics:

Fire is strong against Wind but weak to Water.

Water is strong against Fire but weak to Wind.

Wind is strong against Water but weak to Fire.

Light and Dark are strong and weak against each other.

Void is neither strong or weak against all other attributes including itself.

This means if you use your Fire team against a Wind enemy you'll deal double your usual damage and receive half the enemies’ damage. But against a Water enemy it's the opposite, you'll deal half your usual damage and receive double the damage!

So, it's recommend to use your Rin/Archer/Izuna/Ferno team when the dungeon or boss is Wind. You can use them for any other dungeon as long the dungeon or boss is NOT Water.

You can use your Light team for any dungeon. However be careful with Dark dungeons and bosses, as you'll receive more damage. You should only use them in a Dark dungeon if you know you’ll beat the enemies before they beat you.

There are dungeons that have restrictions and conditions. For example, Illusionary Station Holsten has no Fire panels, so even if a Fire team would be good against a Wind enemy it’s not an option in this case. Unless you use a friend that has the leader skill to change panels to Fire, but that’s not a popular leader to have.