Thread:Chikalin/@comment-25526977-20141026233053/@comment-24366645-20141027004059

Thank you! I'll use her first normal skill as an example. When you go into edit switch to source mode and find the skill you want to add the multiplier under, some units might have the skills in a different part of the code but Eve's is near the top.

|NS1 effect = Wind damage to a single enemy.

Add a  for the multiplier to be on a different line and  in between the multiplier to decrease the font size. So basically you want something like:

|NS1 effect = Wind damage to a single enemy. (1.6x ATK)

The way the template was made should cause the text to automatically center it, but if it's not let me know. Also, if you're not sure what the multiplier is for some attacks, look at the Normal Skills page. There's a table that has the keyword and the multiplier associated with it.

Hopefully I explained it well, and if you have any other problems don't hesitate to ask!