Passive Skills

Passive skills are skills that will activate at random times or during specific situations. They don't need panels to activate like normal skills nor do they need time before activating again like active skills. Units that possess a passive skill do not have a second normal skill.

-Note n°1 :A Passive Skill's effect will stack with another's even if they are identical, unless it is a Boost Enhancer or is specified otherwise (like Girl of the Summer).

-Note n°2: If a Passive Skill's trigger condition is "at full HP", you will need to be at full health at the start of your turn for it to work. If you received damage just before the start of your turn, the Passive Skill won't be effective.

Last Updated: November 26th 2015 (Last Unit Released: N°1744, )

Types of Passive Skills
A description of the types of Passive Skills currently in-game and listed at the end of this page.

Active Skills' List
Passive Skills/Damage Counter|Damage Counter Passive Skills/Trap Counter|Trap Counter Passive Skills/Back Attack Cancel|Back Attack Cancel Passive Skills/Boost Enhancers|Boost Enhancers Passive Skills/Attack Increase|Attack Increase Passive Skills/Defense Up & Down|Defense Up & Down Passive Skills/Panel Barriers|Panel Barriers Passive Skills/Panel Frequency|Panel Frequency Passive Skills/Heal|Heal Passive Skills/Hands Rate|Hands Rate Passive Skills/Turn Count|Turn Count Passive Skills/Follow Up Attack|Follow Up Attack Passive Skills/Panel Refresh|Panel Refresh Passive Skills/Resolve|Resolve