Normal Skills

Normal skills are regular skills used in battle, they are activated through the placement of Panels. There are only two types of normal skills of varying degrees: attacking skills and healing skills.

Launch Order
If panels associated with the same Unit are placed within the one hand, then the skill launch follow these rules:
 * 1) The NS that uses the most panels is prioritized.
 * 2) NS1 is always launched first, unless the first rule applies to the panels.

Examples:

Attacking Skills
ATK Multiplier may vary per Unit. For example,  Erza's NS2 is described as "Extra Large Void damage to all enemies.", this skill however has a 3.0 multiplier instead of a 2.5. Likewise, Mavis' NS2 is described as "Super-Extra Large Void damage to all enemies." but it has a 4.0 multiplier.

Healing Skills
NS Healing Skills are usually a Heart Panel + the panel of the respective units attribute. The amount also depends on the unit. Other than that, every team has access to the following healing skills.

Attacking Skills
Normal Skills/Fire|Fire Normal Skills/Water|Water Normal Skills/Wind|Wind Normal Skills/Light|Light Normal Skills/Dark|Dark Normal Skills/Void|Void