Talk:Infinite Labyrinth/@comment-173.206.69.220-20150503211240/@comment-24882397-20150516052114

Hunting Chronos, I guess.

Initially, when the game just launched and all the level of most players' units are <50ish, this dungeon is quite challenging. Especially so when there's no gimmick PSes such as SP heal or trap cancel, as the floors 10 and up are rife with traps and there's 5 or so ? panels. Also, at that time the stamina gain is more like 6/hour, so I reckon this dungeon was made for when the players don't have enough stamina.

That said though, currently I use this place for testing party damage output and such without wasting stamina.